/*
 * @Author: TC 
 * @Date: 2021-09-28 13:59:58 
 * @Last Modified by:   TC 
 * @Last Modified time: 2021-09-28 13:59:58 
 */

//场景及窗口定义
export class SceneAndWindowConst {
    //场景名对应所用预制体路径
    public static MAIN_SCENE: string = "MainScene";//主界面
    public static SELECT_SCENE: string = "SelectScene";//选关解密
    public static GAME_SCENE: string = "GameScene";//第一关

    //窗口名对应所用预制体路径
    public static SETTING_WINDOW: string = "Prefab/Window/settingWindow";//设置
    public static WIN_WINDOW: string = "Prefab/Window/winWindow";//胜利
    public static FAIL_WINDOW: string = "Prefab/Window/failWindow";//失败
    public static RANK_WINDOW: string = "Prefab/Window/rankWindow";//排行榜
    public static ENERY_WINDOW: string = "Prefab/Window/eneryWindow";//体力
}